Position: Graphics Software Engineer
Company: Intel
Location: Santa Clara CA US
If you’re interested in computer graphics and working with leading graphics software engineers on Intel‘s latest GPU/CPU architecture, then our Visual and Parallel Computing Group (VPG) has opportunities for you. VPG delivers Intel‘s 3D graphics, media, display GPU, and Parallel Computing Technology.
We have a position for a Graphics Software Engineer. In this position, you will be Responsible for developing multiple aspects of graphics software, display driver development and simulation environment development. Works with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications, implementing software performance improvements, and recommending future hardware & software improvements. Also responsible for providing internal and external feedback to implement upcoming graphics features in yet to be released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system level software for future platforms.
Behavioral traits for this position include;
- Good problem solving skills and logical thinking ability
- Excellent communication, inter-personal skills, self-motivated and work with team spirit
- A self-starter with the ability to work effectively both independently and in a team across multiple site
Qualifications
Minimum skills and experience:
Candidate must possess at least a Master or a Bachelor of Science degree in Computer Science or Electrical Engineering.
Candidate must have 3+ years of experience with the following:
- Solid programming skills in C and C++.
- Thorough understanding of operating systems architecture
Preferred skills and experience
- In-depth understanding on video compression standards
- Track-proving experience on video codec programming
- Hands-on experience on DXVA/LibVA/MacOS driver development Inside this Business Group
The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.
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